Game Designer
Job Responsibilities:

Design core gameplay mechanics, levels, and balance game systems.
Write detailed design documents and collaborate with programming and art teams.
Analyze competing products and user feedback to improve game experience.

Qualifications:

Strong understanding of mainstream game genres and mechanics.
Logical thinking with excellent documentation and communication abilities.
Experience with Unity/Unreal Engine is a plus.


Unity Developer
Job Responsibilities:

Develop 2D/3D game features using Unity.
Optimize client performance and resolve compatibility/memory issues.
Work with technical artists and designers to implement game features.

Qualifications:

Proficient in C# and Unity, familiar with Shader, UGUI, etc.
Basic knowledge of computer graphics; mobile project experience preferred.
Passion for game development and strong teamwork mindset.


Game Concept Artist
Job Responsibilities:

Create character, environment, and prop concept art with consistent style.
Deliver high-quality concept art and visual guidelines based on project needs.
Assist 3D artists in asset production pipelines.

Qualifications:

Solid artistic foundation, adaptable to multiple styles (realistic/cartoon, etc.).
Proficient in digital painting tools like Photoshop and Painter.
Prior game project experience or strong traditional drawing ability is preferred.